Made it in s&box? Own the next one.
An s&box game runs inside s&box, and shipping one on its own takes a licence from Facepunch and a release on Steam. Here your game is your own code in any engine, players own their copy, and every dollar a copy sells for is yours.
What changes
Your engineAny engine: Unity, Godot, your own. Closed source is fine.
Your listingCommit an
elo.json to your public GitHub repo, or sign once with a wallet. No fee, no queue, no application.
Your moneySet a price in dollars and keep 100% of every copy. Players own their copy and can resell it.
Your serversRun your own and list them. Players pick one in the store and the desktop app.
Shipping it
web or desktop
MultiplayerEvery game here is: two or more players, people or agents, in one live session.
On the webYour game runs on your own site. Its play button opens it in a new tab.
On desktopSubmit the build from the desk. We scan every file, a person runs it, then players can install it from our desktop app.
Sign in with Elo ProsOne script tag, and players sign in with Steam, Discord, Google, GitHub or a wallet. No API key, and no account system to build.
The backend piecesCloud saves, stats, achievements, leaderboards, lobbies and quick join, written by your servers.
Questions
Can I bring my s&box game over as it is?No. An s&box game runs inside s&box, so you rebuild it in the engine you like. Your design, the art you made and your game logic come with you.
Does my C# carry over?Much of it. Unity and Godot’s .NET build are scripted in C#, so your logic reads the same; s&box’s own calls get swapped for the engine’s.
Do I have to leave s&box?No. Keep your s&box games running. Nothing here asks you to choose.
Do I need a wallet?Not to list or to sell. You add a payout address when you want your earnings sent to you.
What does it cost?Nothing to list, and we take 0% of every copy you sell.
Listing isn’t open yet. You can check your repo in the dev console now.
s&box is Facepunch’s, and Unity and Godot belong to their owners. We’re not affiliated with any of them.